Editing Object Points
Many objects in Realtime Landscaping are defined by an outline called a shape. Some examples of shape-based objects include Regions, Swimming Pools, Decks, Retaining Walls, and Rock Borders. Shape-based objects can be modified as needed by editing the points that define their shape.
Some shape-based objects have properties associated with each point. For example, a retaining wall can be given a different height at each point, allowing for sloping or stepped walls.
Editing Points – With a shape-based object selected, click the Edit Points button to enable point editing mode, or press the E key on your keyboard.
Selecting Points – One or more points of an object must be selected before they can be moved or deleted.
Moving Points – The points of an object can be freely moved as needed.
Rotating Points – Multiple points of an object can be rotated with respect to each other.
Inserting and Deleting Points – New points can be inserted on an object, and existing points can be deleted.
Rounding Corners – Sharp corners of an object can be rounded (filleted).
Beveling Corners – Sharp corners of an object can be beveled (chamfered).
To exit point editing mode, either click the Edit Points button again or press Esc.