Applies to: |
For any properties not shown below, see Setting Object Properties.
Options |
|
Model |
Type of fountain to use. |
Elevation |
Distance from the ground to the bottom of the object. |
Lighting |
|
On time |
Simulates a light shining on the water based on the time of day. Off - the light will remain off regardless
of the time of day. |
Filter color |
Tints the light using a solid color. It is equivalent to placing a piece of colored plastic over the light. |
Color temperature |
Light's color temperature in Kelvin. |
Effect |
Which effect to use when the light is on. |
Effect speed |
How fast the effect runs. For example, how quickly the light will blink. |
Effect offset time |
Delay between the light turning on and the start of the effect. This is useful when you want to coordinate the effects of multiple lights. For example, you could give multiple blinking lights each a different offset time to prevent them from blinking in unison. |
See also:
Adding a
Fountain
Adding a
Waterfall
Selecting
Objects
Setting
Object Properties
Editing
Objects
Realtime
Walkthrough
Editing
Materials