Character Properties





Type of character to use.





What the character will do when animating.

Start delay

Delay in seconds between the start of the movie or Realtime Walkthrough and when the character appears.

Preview animation

Preview the animation without creating a movie or starting a Realtime Walkthrough. The animation preview will only play while the character is selected.





Connect the last point in the character's path to the first, forming a closed path.

Snap to ground

Constrain each point on the path to the ground. Uncheck this option if you want to adjust the path elevation at each point.

Loop at end of path

When the character reaches the end of its path, reset to the beginning and repeat the animation.  Uncheck this option if you want the character to disappear instead.

When previewing animations, this property has no effect. The character will always reset to the beginning of the path.

Edit points

Enable or disable point editing mode, which will allow you to modify the shape. See Editing Points for details.

Shape options

Save the current path or load a new one. For more details, see Saving and Loading Shapes.


Character's height above the ground. If the animation has a path, then you can optionally set the elevation at each point.

See also:

Adding a Character
Setting Object Properties
Selecting Objects
Editing Objects
Saving and Loading Shapes