This guide will show you how to add a house in Realtime Landscaping Pro.
Before getting started, we recommend walking around the exterior of your house to take measurements. Note the length and width of each story, as well as the wall height. For the purposes of this guide, we will be creating a two story house with a covered porch and dormer. To build this particular house, we will make multiple small house objects and fuse them together to create the desired style. Alternatively, you can use the House Wizard to add a similar pre-built house which you can then customize.
First, we will customize the grid. Click Settings found in the Menu Bar, then click Snap Settings.
A dialog box will appear where you can adjust the grid size. For the purposes of this tutorial, we are going to make it one foot, and then click OK.
Now we can begin creating our house. Click the Building tab and click the House button.
Left click to place points and create the outline of your house. To enter a specific distance, press the Enter key on the keyboard. A dialog box will appear prompting you to input the angle and distance for the next point. Enter the desired distance and click OK.
Repeat the above-mentioned steps for all sides of the house. Once you are ready to place the last point, Right click and it will complete your outline. Additionally, you can Left click and place the last point on top of the first point to finish your outline.
Since we want to create a covered porch area, we will now make a second house with dimensions similar to the first house.
Next, we are going to use the second house as the roof to cover the first house. Adjust the roof pitch on the first house to zero degrees, as seen in the image below. Click Options under the Object Properties panel, then use the slider or manually input the roof pitch in the space provided. This will create a good base for the roof to go on top of.
To further customize your house, click Options under the Object Properties panel. You can use the following options to edit the wall height, elevation, roof pitch, and overhang:
Let us now customize the second house, so we can place it on top of the first house as the roof. Adjust the wall height so that only the roof remains. Here we have changed the height to 1’2″. Next, adjust the elevation so it matches the wall height of the first house, in this case, ten feet. Adjust the roof pitch to twenty degrees since we will be adding a second story later.
Next, place the second house on top of the first by Left clicking and dragging the roof into position. You can use the Plan view to better align the two structures.
Our next step is to create another house to serve as the second story. We are going to make the dimensions of the second story smaller than the first. Click the House button, then place points to create the outline.
Adjust the elevation to ten feet, then Left click and drag it into place on top of the first story. You now have a two story house.
The default roof type is Hip, but individual roof lines can be changed to Gable if needed. To change the roof type, click Options under the Object Properties panel and click the Edit Roof Type button. Left click to toggle between hip and gabled roof types.
Next, we are going to create a dormer for the house. Repeat the steps for creating another house, but use smaller dimensions to create a rectangular shape.
Customize the dormer by editing the wall height, elevation, and roof pitch. When you are finished, Left click and drag the dormer into the desired position.
To add a front door, click the Building tab and click the Door button. Click the model image seen below, and it will take you to a selection of door styles to choose from.
A dialog box with a wide variety of door models will appear, including some from national brand Amarr. Make your selection and click OK.
Left click to place the door where you desire.
Continue to add doors, windows, and other house accessories as desired. Here is the completed house.
Thank you for reading this guide, and please feel free to contact us for more information about our software.