Showing & Hiding Objects
To show/hide objects:
Click View > Show/Hide Objects.
Change the settings as desired and click OK.
When working with large landscapes containing lots of
objects, the landscape can become cluttered and exhibit poor performance. One
solution is to hide objects that you don't currently need to work with. For
example, suppose you have finished the fence and want to focus on sculpting the
terrain. Every time you modify the terrain, the program has to rebuild the fence
to match the new terrain elevations (which can be time consuming). By hiding the
fence and other unnecessary objects, you can make your landscape easier to edit
and improve performance.
You can also lock objects to prevent them from being
selected. This is useful when you have added objects that you don't want to
accidentally modify. For example, suppose you have finished building a deck and
want to work on the surrounding landscape. You could lock all Deck objects,
which would prevent them from being selected by accident.
You can hide and/or lock all objects by category by
clicking the Hide/Lock buttons to the right of the category name. For example,
to lock all Building objects, click the Lock button to the right of the Building
Click to show
Click to hide
Click to lock
hide all objects.
Press to accept your
Press to cancel
Hiding and/or locking objects by type affects all objects of that type.
If you just want to hide or lock individual objects, use layers instead. See Using Layers for details.
Hidden objects do not appear in a realtime walkthrough.
Hidden and locked objects are saved and loaded to/from disk normally.
That is, you can save your landscape with hidden/locked objects, and the objects
will remain hidden/locked when you later open the file.
Object visibility is specific to the current landscape file. In other
words, changing the object visibility in one file will not affect any other
Hidden and/or locked objects cannot be selected, edited, or deleted.
Undoing and Redoing