Landscape Design Software by Idea Spectrum
Realtime Landscaping Pro Landscape Design Software

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Custom Model Properties

Property

Description

Custom Model Elevation

Distance of the custom model from the ground.

Scale about X

Determines the size of the custom model about the X axis.

Scale about Y

Determines the size of the custom model about the Y axis.

Scale about Z

Determines the size of the custom model about the Z axis.

Rotate about X

Rotation angle of the custom model. Drag the slider to rotate the custom model about its X axis.

Rotate about Y

Rotation angle of the custom model. Drag the slider to rotate the custom model about its Y axis.

Rotate about Z

Rotation angle of the custom model. Drag the slider to rotate the custom model about its Z axis.

Mirror X

Flips the custom model about its X axis.

Mirror Y

Flips the custom model about its Y axis.

Mirror Z

Flips the custom model about its Z axis.

Scale evenly

Check to enable uniform scaling. If unchecked, the various dimensions can be scaled independently.

Material picture

Material used for the custom model. Click to change.

Material options

Click to edit options that affect the appearance of the custom model material.

Custom Model Shader

The effect given to the material of the custom model.

Set Mapping

Remaps the material of the custom model. This should be checked if the material appears stretched. Also expands additional options when checked.

Edit points

Click to edit the vertices that create the custom model. When selected, will also expand the point elevation option.

Edit polygons

Click to edit the polygons of the custom model. When selected, will also expand additional options.

Width

The overall width of the custom model.

Height

The overall height of the custom model.

Depth

The overall depth of the custom model.

Triangles

The number of triangles used to create the custom model.

Material Properties

When Set Mapping is checked, additional material options will appear.

Property

Description

Material picture

Material used for the custom model. Click to change.

Material options

Click to edit options that affect the appearance of the custom model material.

Custom Model Shader

The effect given to the material of the custom model.

Material Width

The width of the material.

Material Height

The height of the material.

Material Angle

The direction of the material in degrees.

Material Offset X

Position of the material along the X axis. Drag the slider to shift the material.

Material Offset Y

Position of the material along the Y axis. Drag the slider to shift the material.

Flip horizontal

Mirrors the material horizontally.

Flip vertical

Mirrors the material vertically.

 

Edit polygons Properties

When Edit polygons is selected, additional options are displayed.

Property

Description

Edit points

Click to edit the vertices that create the custom model. When selected, will also expand the point elevation option.

Edit polygons

Click to edit the polygons of the custom model.

Select connected

Click to select all the polygons that are connected to your current polygon selection.

Select same material

Click to select all the polygons that have been given the same material as the polygons that are currently selected.

Flip front/back

Click to reverse the visible side of the polygons.

Set smoothness

Click to edit the smoothness of the selected polygons.

Draw both sides

Enables the visibility of both the front and back sides of the selected polygons.

 

Edit points Properties

When Edit points is selected, an additional elevation option is displayed.

Property

Description

Edit points

Click to edit the vertices that create the custom model.

Edit polygons

Click to edit the polygons of the custom model.

Elevation

The distance of the selected points from the ground.

 

Set Smoothness Properties

When the set smoothness button is pressed, a new dialogue appears with smoothing options.

Property

Description

Smoothness

Dictates the smoothness of the selected polygons. A higher value will achieve a smoother result.

OK

Click to accept the smoothing changes and exit the dialogue.

Cancel

Click to cancel the smoothing changes and exit the dialogue.

Help

Click to access the help.


See also:

Adding a Box
Adding a Ramp
Adding a Cylinder
Adding an Extrusion
Adding a Lathe
Adding a Part
Converting to a Custom Model
Setting Object Properties
Selecting Objects
Selecting Points
Editing Objects

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