Picture Import Wizard
The Picture Import Wizard can be used to import pictures of
plants, animals, and other objects. The wizard can also be used to import
materials such as brick, stone, and grass.

To get started, first take a picture of your object using a
digital camera. Then transfer the picture to your computer using the software
that came with your camera. Scanned pictures will work as well, as will pictures
downloaded from the Internet.
Next, edit your picture using the Realtime Picture Editor
(included), Photoshop, Paint Shop Pro, or any other picture editing program.
(You can also edit your picture after it has been imported using the Realtime
Picture Editor.)
Then use the Picture Import Wizard and import your
picture.
To import a picture:
1. Select Tools >
Picture Import Wizard.
2. Click
Next.
3. Select the type of
picture you want to import and click Next.
Tip: Select Region for
general-purpose fill regions, such as grass or color washes.
4. Navigate to the
picture you want to import and click Open.
5. The picture you have
selected will be displayed. To select a different picture, click the picture and
repeat the previous step. Then click Next.
6. Enter the filename
you want to use for your imported picture. Use a name that you will easily
remember, since this name will be used when you later look for it. When
importing a plant, use the common name of the plant. Then click Next.
7. When importing a
plant, you will be asked to enter additional information about the plant,
including its botanical name, mature age/height, and planting zones. This
information is optional. However, we recommend you at least enter the mature age
and height so the software can determine how large the plant should appear in
your landscape design.

8. Click Next.
Then click Finish to finish the wizard.
The wizard will copy your picture to the following
directory:
Windows XP: \Documents and
Settings\user\My Documents\Realtime Landscaping Architect 2\Custom
Data\type\Custom\
Windows Vista:
\Users\user\Documents\Realtime Landscaping Architect 2\Custom
Data\type\Custom\
Where user is your Windows user name, and
type is the type of picture you are importing.
A new category, Custom, will appear in the Choose
Artwork dialog after a picture has been imported.
The following is an example of an imported picture that
has been placed in the landscape:

Tips:
• The
wizard will make a copy of your picture. If you change the original, you can
re-import it using this wizard.
• Once
you have imported your picture, you can edit it using the Realtime Picture
Editor. For example, you can use the Realtime Picture Editor to remove
the background of a plant. See Editing using the Realtime
Picture Editor for more information.
• When
importing materials, such as stone, brick, and color washes, your bitmap should
be square and look good then tiled. For best results, materials should be either
256x256 or 512x512 pixels in size.
See also:
Adding a Picture Realtime Picture
Editor Model Import
Wizard
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