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Professional Landscape Design Software |
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Light Properties
The properties used to modify a landscape light are located
to the right of the screen when your light is selected. Only some of these
properties can be adjusted right before adding the light to your landscape, but
all of the properties can be adjusted after it has been added. Below is a
description of each available property in the order that they appear in the
software.
Options |
Description |
Model |
The Model property determines the type of
landscape light. To change the light model, click the picture that shows
the current light. |
Material options |
The appearance of the landscape light can be
modified by clicking the small button that appears to the right of the
light image. |
Elevation |
The Elevation property determines the
distance of the landscape light from the ground. To change the elevation,
move the Elevation slider or type a value in the text field. |
Range |
The Range property determines the distance
that the landscape light will shine, effectively controlling the strength
of the light. To change the light’s influence, move the Range slider or
type a value in the text field. |
Beam angle |
The Beam angle property determines the width
of the landscape light’s influence. To adjust the light’s influence, move
the Beam angle slider or type a value in the text field. |
Color |
The Color property determines the
illumination color and brightness. For example, a blue color would cause
the light to cast blue light during a walkthrough. To change the light’s
color or adjust its brightness, click the small color swatch that displays
light’s current color. |
Show area of influence |
The Show area of influence property
determines whether or not a helper is added while in the Top-Down or
Perspective views. This helper is used to view the landscape light’s range
and angle of influence. To enable or disable the lighting helper, click
the Show area of influence checkbox. |
Use ray tracing for accurate shadows |
The Use ray tracing for accurate shadows
property determines the accuracy and quality of shadows that are created
by the selected landscape light in an evening walkthrough. Ray tracing
provides higher quality, but causes walkthroughs to generate slower. To
toggle ray tracing, click the Use ray tracing for accurate shadows
checkbox. |
Advanced |
Description |
Width |
The Width property determines the size of
the landscape light from left to right. To adjust the light’s width, move
the Width slider or type a value in the text field. |
Depth |
The Depth property determines the length of
the landscape light from front to back. To adjust the light’s length, move
the Depth slider or type a value in the text field. |
Height |
The Height property determines how tall the
landscape light is. To adjust the light’s height, move the Height slider
or type a value in the text field. |
Rotate about X |
The Rotate about X property
determines the angle of the landscape light about its X axis. If your view
is facing north, this will rotate the light forward or backward. To rotate
the light, move the Rotate about X slider or type a value in the text
field. |
Rotate about Y |
The Rotate about Y property
determines the angle of the landscape light about its Y axis. If your view
is facing north, this will rotate the light left or right as if it was
sitting upon a pottery wheel. To rotate the light, move the Rotate about Y
slider or type a value in the text field. |
Rotate about Z |
The Rotate about Z property
determines the angle of the landscape light about its Z axis. If your view
is facing north, this will rotate the light left or right as if it was
sitting upon the face of a clock. To rotate the light, move the Rotate
about Z slider or type a value in the text field. |
Scale evenly |
The Scale evenly property determines
if the landscape light is stretched or not when you adjust the width,
depth, or height. If you want to simply enlarge the light, then keep the
Scale evenly option checked. If you want to stretch the light in any
direction, then uncheck the Scale evenly option. |
Enable enhanced surface detail |
The Enable enhanced surface detail property
determines whether or not the light material will have increased detail
when viewed up close. |
See also:
Adding a Landscape
Light Adding a House Light Selecting Objects Setting Object Properties Editing Objects Environment Settings
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