Adding a Cylinder

Cylinders are very important modeling pieces, and are used
to create chair legs, poles, columns, rails, and more. Cylinders can use as few
as 5 sides or as many as 36 sides, depending on the complexity of the object you
are creating and the amount of smoothness needed. Cylinders can also be used to
create cone-shaped objects.
To add a Cylinder:
1.
Click the Add Cylinder button that is found near the top of the screen
under the Modeling tab.
2.
Click an area of your landscape to place the center of the cylinder. Press the
Esc key to cancel.
3. Click a
different area of your landscape to place the outer edge of the cylinder. If you
would like to input the distance and angle manually, place the cylinder’s center
and then press the Enter key.
The picture below illustrates a cylinder shown in the
Perspective view.

See also:
Cylinder
Properties Adding a Box Adding a Ramp Adding an Extrusion Adding a Lathe Adding a
Loft Adding a Part Converting to a Custom Model Setting Object Properties Selecting Objects Selecting Points Editing Objects Using 3D Booleans to Create
Complex Models
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