Professional Landscape Design Software
Realtime Landscaping Architect Landscape Design Software

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Adding a Fence

Fences are easy to add in Realtime Landscaping Architect, and a large variety of fence styles are available. Additionally, you can design your own fence styles to achieve the perfect design.

To add a fence:

1.   Click the Add Fence button, which is found at the top of the screen under the Building tab.

2.   Draw the outline of the fence by clicking the left mouse button to add points. Press the Backspace key to remove the last point added, and press the Esc key to cancel. If you would like to input the distance and angle manually, place at least one point and then press the Enter key.

3.   To finish drawing the fence, right-click to place the last point.

landscape fence design

Creating Custom Fence Styles

Custom fence styles can be designed and then saved for use in any landscaping project.

To create a custom fence style:

1.   Click an existing fence in your design to select it.

2.   Expand the Advanced category which is found to the right of the screen.

3.   Adjust the fence properties as needed to achieve the desired fence style.

4.   Click the Save Style button, type a name for your fence style, and then click the OK button.

To use a custom fence style:

1.   Click an existing fence in your design to select it.

2.   Click the picture of the fence style that appears to the right of the screen.

3.   Select the desired fence style and click the OK button.

Note: When you select a new fence style, the default material for that style will also be set. However, you can change the material at any time if desired.


      Fences can also be added as stand-alone sections using the Accessory object.

      Using the grid snap feature can make adding an accurate fence very easy. See Snap Settings for more details.

      Once your fence is added, gates can be placed where necessary. See Adding a Fence Gate for more information.

See also:

Fence Properties
Adding a Fence Gate
Setting Object Properties
Selecting Objects
Editing Points
Editing Objects